Wednesday, 4 May 2011

The Design Process.


Each frame was drawn in using Photoshop. I took my Illustrator drawing of my deer and imported it as a smart object into photoshop. I then copied my background layer and placed it on top of my illustration, gradually rubbing that overlapping layer out a bit at a time and saved each Image as a Jpeg as i went along to create my frames.


Each jpeg was numbered accordingly so i could import the sequence into after effects easily.
once the deer was introduced fully into the frame i then did the same process for each shape introduced. 


Splitting the deer in half proved to be a very time consuming process. Each frame i had to gradually rotate each side separately and in doing so it moved the 2 sides out of place so each side also had to be repositioned back into it's original place to avoid it jumping all over the place in the finished sequence. 


Once all 340 frames were completed i then imported the sequences into after effects for editing. Each part is played at a slightly different fps so i could achieve the smoothness i wanted. For example, the starting of the running ink at the beginning of the animation is 12fps then the gradual creation of the deer is 20fps and the falling shapes at around 25fps.


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